
Bland-Name Product: The restaurants in some of the levels are thinly-veiled versions of Taco Bell, TGI Friday's, Starbucks and Burger King.Price and Soap are still alive, and as Price admitted, the key was both for Shepherd to die and for them to live.

Even if he ends up a martyr, his death prevented his plan from going any further. There is a bit of a high note, though: Shepherd was presumably going to use his hero status and unlimited budget to perform unilateral military actions across the globe (as evidenced by his very well equipped "Shadow Company"). Bittersweet Ending: Yes, you stopped the warmonger Shepherd, but Task Force 141 has been destroyed, Price and Soap are internationally wanted fugitives for "treason" - despite having done nothing against their home country - along with "global terror" and "violent acts against the government", the East Coast and Washington in particular are devastated, the US is still at war with Russia (as Shepherd intended, so he won even in death), and Makarov is still on the loose.Amongst this chaos, Makarov escapes Shepherd's men and becomes the Big Bad of Modern Warfare 3, so he is the one who benefits from all this more. The Bad Guy Wins: Sure, Soap and Price have killed Shepherd, but that doesn't change the fact that his Batman Gambit has already succeeded.This vibe is especially felt when Foley confidently exclaims to a distraught Dunn that they can "still kick some ass" after the EMP from a Intercontinental Ballistic Missile affects Washington DC. Actor Allusion: Keith David who previously voiced The Arbiter in Halo voices Sergeant Foley, who's comparable to Halo's Sergeant Johnson, in terms of appearance, personality, and role within the story as a Sergeant Rock leading a squad of other battle hardened soldiers against seemingly impossible odds during an invasion on the home front.Awesome, but Impractical: Going guns akimbo is cool but it takes away the players ability to aim down their sights, making accurate shots beyond point blank range extremely difficult.At the end of the level, Makarov kills Joseph Allen, aware he is a CIA agent, to ensure a pretext for Russia to wage war on the United States. The player can either participate by shooting unarmed civilians or refusing to shoot, but always confronted by the dying screams and blood trails of the victims. Atrocity Montage: The infamous "No Russian" level involves a massacre at a Russian airport committed by Vladimir Makarov and his men, with the player playing as the undercover CIA operative Joseph Allen.Even at most generous to the scene, the distance between the nuke's explosion and the station is too far to have the outcome it does.

Nukes don't have the same effects in space that they do on Earth.
